ESP8266 Part 1a

ARDUINO IDE PROGRAMMING

The goal with this article is to show how to write and deploy code on the ESP8266 module using the Arduino IDE. We will be uploading a simple blink LED program.

The ESP8266 module used is from sparkfun. In a nutshell "The ESP8266 WiFi Module is a self contained SOC with integrated TCP/IP protocol stack that can give any microcontroller access to your WiFi network. The ESP8266 is capable of either hosting an application or offloading all WiFi networking functions from another application processor."

HARDWARE

The first thing to have in mind is that we are using the serial pins of the ATmega chip that is interfacing with the USB connector with the serial pins of the ESP8266. And you are reading it right, you will connect the TX with TX and RX with RX.

Note: The main ATmega is not relevant at all to program and interface with the ESP8266 and the Arduino IDE. If you have an old damage Arduino board where the USB is still working, you can reuse it to program ESP8266 modules 🙂

The pins IO0 and RST are in yellow to indicate that we will need to move them around to switch between programming mode and normal operation mode (more about this below). For now, you can leave the RST pin connected to 3.3V and IO0 floating (not connected).

That is all for the hardware. Now let's go over the software side of the ESP8266.

SOFTWARE

For some odd reason I was only able to make the code work with the ESP8266 library 2.5.0 version. To include that version to your Arduino Environment, add the json library below in your "File -> Preferences -> Settings" - "Additional Boards Manager URLs"

json library: 
https://github.com/esp8266/Arduino/releases/download/2.5.0/package_esp8266com_index.json

Then go to "Tools -> Board: -> Boards Manager..." and install the ESP8266 2.5.0 library

Go to "File -> Examples -> ESP8266 -> Blink". That should open the code below. It is a simple blink LED program that we are going to program the ESP8266 with to make sure that things are working properly.

Before compiling the code, we need to select the correct platform. Go to "Tools" and pick the "Generic ESP8266 Module" for your board. Make sure that you also connect your Arduino board to your computer and select the respective COM port for your board. Example below.

You should be able to compile your code without problems.

To upload the code to the board we need to perform some operations on the yellow pins (IO0 and RST) stated in wiring diagram section.

Before you press the button to upload the code, make sure that you connect IO0 pin to ground and the RST pin to 3.3V.

Press the upload button, and when the word uploading shows up on your console, the ESP8266 module needs to be in programming mode.

To switch the ESP8266 to programming mode, move the RST wire to ground and back to 3.3V. That will put the ESP8266 in programming mode. The blue LED on the board will start flashing as the board gets programmed and you can track the progress on the Arduino IDE console.

After the upload is done, disconnect the IO0 pin from ground (you can leave it floating) in order for ESP8266 to enter the normal operation mode and run the code that we just uploaded.

That is it, this is the procedure that you need to do all the time that you want to deploy any code to the ESP8266 using the Arduino IDE.

Part 2 will cover on how to setup your own network as an Access Point with ESP8266.


Leave a Reply

Your email address will not be published.

Index